Наследие древних вов. Гайд по средним строениям Гарнизона в Warlords of Draenor
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Наследие мастеров (ч. I). Наследие древних вов


Ветвь Лорука - Предмет - World of Warcraft

Комментарии

Комментарий от Armourgedden

After 2hrs of cutting 55 trees was able to find this @ location 70.89, 30.64 in Gorgrond lvl 100 area

Комментарий от Lenegon

I found him at 60, 20 just outside Broken Horn Village. Be careful its full of 100 Elites.

Seems the blue quest area is only a vague indicator. Any medium sized lumber will do.

Комментарий от Deviagrona

Got mine at 36.01 34.94 took like ten mins =P

Комментарий от ironpepe

@62,23 (Broken Village) - Dont bother going anywhere else, i farmed the quest zone for half hour, got nothing. 2nd tree from the Broken Village area, and got it. It seems to work for 99% of the players :) And of course it DOES NOT work with Small timber. Only Timber (the medium one).

Комментарий от lakkidi

behind the everbloom dungeon there is a big forest full of lvl 100 mobs. i saw so many "timber" there. other places only have large and small timbers. go there for timber only.

for me npc spawns 4th or 5th timber

Комментарий от cerebrus

I got him from the 2nd tree in Broken Horn Village, 59.8, 19.7.

This seems to be the best spot, I farmed the rest of Gorgrond before coming here.

Комментарий от iMp3L

Flew to Everbloom Wilds, Gorgrond, headed north looking for timber inside the blue zone, found a tree just outside the blue zone in between the Ogre Waygate and the south entrance to the Blackrock Foundry. Spawned Loruk the Ancient 391k hp non-elite. Confirmed again, blue zone just a general area indicator.

Комментарий от Durner

Found mine at 58,36.

I spent an hour trying to look for a medium timber at the area the quest indicates it should be done, didn't find a single one. Once I decided to go up a little bit, I found tons of medium timbers and the rare appeared on my second one.

Комментарий от Naoji

If you already have 250 Timber while harvesting a tree, Loruk won't spawn. I had to delete 20 before he would spawn. I suppose it also applies to the other Ancients.

Комментарий от kberends1979

I ended up lucking out & tagging him at 54:45. Please note that you must log a "Timber" in order to spawn him. Twig of Loruk is a 100% drop rate once you do, although the NPC himself is not a 100% spawn rate. Information current as of 11/26/2014.

Screenshot submitted as proof.

Комментарий от benx2011

Small Timber will not spawn. I spent an hour looking for a Timber. I only found 2, but the NPC never spawned. So i gave up and just ran around farm some lumber. Then i found a Timber somewhere in the zone that was not in the highlighted area and the NPC spawned! So i assume it doesn't have to be in the highlighted area. You just need to be in the zone.

Комментарий от tehyosh

Found him at 54 45, spawned from small timber.

Комментарий от vikichan

Deffinately try to look for it in the top highlighted area. I spend about 2 hours in lower part and I cut maybe 20-30 small trees and nothing. After I started to look in to top part where the first timber I cut down spawned Loruk lvl 100. The tree was just next to the pond left from the Everbloom wilds name of the area on the map.

Комментарий от GratefulSteve

Got him at 54,46 in Gorgrond.

I had just landed, grabbed first small timber and he popped up right after I took the tree down.

Good luck!

Комментарий от t21wolves

Confirmed at 58.4 40 (using TomTom)

Комментарий от RoseNoel01

Confirmed at 54,45

Комментарий от KissxMint

GorgrondHad no luck at 54, 45. Got mine at /way 60.20, 37.50

Комментарий от willsaf

After 2hrs of sitting at the spot of approx. 60,20... farming every tree that spawned... and doing ALOT of pet battles to kill the time in between.

Just when I was about to downgrade that port to vent some frustration a lonely tree popped up on the map, and I thought.. "ok, just one more time" and BAMM it finally spawns.

My only reason for commenting this whole encounter is just a reminder that this is not a guarantee on the first tree you see, be prepared to farm a lil and bring a book. :)

But always cross you fingers that you get lucky on the first tree ya see... GL out there.

Комментарий от JWTT

there are no more medium trees inside the village , after Blizzard's "hot fix" to this "problem" , thx Blizzard , try to get the medium tree on the way in , thats your best bet

Комментарий от selkie47

73, 35 for me

Комментарий от Xoxotl

I eventually got tired of dodging 100-Elites in Broken Horn Village with no luck, so I went back into the Everbloom. After about ten minutes it spawned from a medium timber at 73,41.

While it's mostly just RNG, this item was definitely the most frustrating of the four.

Комментарий от WokkaD

After reading many of these posts, i tried to get to 60,20. I ended up in Broken Horn Village (after rounding the coast from the west side of the Iron Docks).There I got Loruk on the 2nd tree (yes, I know - lucky) at 61.22 25.03I'm Horde, so I didn't have to dodge the guards in this village.

Комментарий от Draewind

When I first did this part of the quest, I thought this was h@#$. The Everbloom seemed to be the only place to get Древесина ... not SMALL Древесина or LARGE Древесина, but plain, normal, medium, Level 2 Древесина. This is what you need to chop down in order to spawn Лорук Древний. Gorgrond is full of Small and Large Древесина, with only one or two spots in the Everbloom (level 100 daily apexis quest area) where Level 2 Древесина spawns.

But there is an area on the north coast that is shown on the maps but isn't readily available. It is Broken Horn Village and the area EAST of Broken Horn Village is full of trees and many of them the Level 2 Древесина. Since Broken Horn Village is full of 100 Elites, if you are Alliance you cannot just walk in. You only need to get to the East of Broken Horn Village and there are no mobs at all ... just Древесина. So, if you are horde and can get to the summoning stone to Grimrail Depot (@ 55.8, 33.6), then you can follow the path northeast to Broken Horn Village. ---------------------------------------------------------If you are Alliance or Horde that cannot get to the Grimrail Depot Summoning Stone:

1. Horde and Alliance both can take the path out East (the one running on the north edge of Crimson Fen), or you can go through Crimson Fen to the open water.

2. Off the on the path north of Crimson Fen is a pathway down the cliff to the water.This path starts at (where the path brushes right along the cliff as it turns fairly sharply) and comes out in the water at (where you would take it to get up the cliff).

3. Whatever your water walking ability or mount, get on it and follow the coast north.

4. :

Alliance: There is a small beach area, and, as you face the cliff, there is a path going up to the timber @ .

Horde: Just go a little further, there is a marker post with a flame atop (@ 61.9, 19.7) it marking your path to Broken Horn Village.

5. Go there ... lots of Timber. Eventually Лорук Древний will spawn after collecting Level 2 Древесина and then you kill him, looting the Ветвь Лорука.---------------------------------------------------------If I had only known this earlier it would have saved me a lot of grief. But now the word is out, folks like me will use this place when they have characters that need timber but don't NEED to be played. It is a quick filler-up Timber supply.

Комментарий от Raifury

Broken Village 62.9/23.58 worked for all my guild members

Комментарий от FlavorDave

62.23, just like she said outside of Broken Village, even though it shows it is not in the zone, trust me that is where you want to go!

Комментарий от Spastek

Found Loruk at 63.02, 34.98 which is inside the Blue area.

However Broken Village is a great area as there were a TON of trees. Unfortunately for me all were small timber which is why I ran back into the blue zone.

Good luck.

Комментарий от Crodnoces

I found Twig of Loruk at 71.02, 42,63. Had to fight off lots of NPCs but harvested lots of Small Trees in the process of looking for Tree and got some good lumber to boot.

Комментарий от rbernet

57.98, 36.19

I looked in the Broken Horn Village for over an hour and only small timber was in there. Maybe something has changed.

Комментарий от lendar12

have run around this area for over 40 minutes and all i get are small or large trees to harvest :(

Комментарий от Knjaz

60:37 and that was 3rd or 4th medium tree in quest zone that day (i just run from Everbloom Overlook to Broken Horn Village)

Комментарий от doomlove

Finally found a (medium)Timber and he came. Location 72.3, 39.5 (within northern quest zone)

I tried the advice about leaving quest zone and head to Broken Horn Village. After a long time there, a Timber spawned, but he did not show up. Small timbers spawned in the same spot every time ad about 10 minutes spawn time. There were 2 large Timber and the (medium) Timber only came after someone harwested the large ones. Maybe there is a limit to how timber-rich the area can be.

Комментарий от Cheynar

I found the Gorgrond drop at 68.99/42.52 Warning: A pain to get to, was lucky I happen to see it.

Комментарий от kackalaky

farmed blue indicated are for a full day and found nothing from mediums. went to broken hill village as suggested in comments and all i found were small trees and a friendly village...a little help please....where can the horde find this guy?

Комментарий от Kruilty

Just got him at 68.97 , 42.46. First medium tree I hit.

Комментарий от Rotz

Got mine on first tree at 61.08 , 25.12 :)

Комментарий от Aeromen

1st tree @ 62.75,23.64. yes, out of the targeted area, but there, 100%!

Комментарий от Zellviren

I found him at 71,29 - interestingly, by accident.

I was following the advice of ironpepe, jumped off at the Everbloom Overlook (Alliance, obviously), and saw a log that I thought I'd go and harvest for the lumber. Before I knew it, there was Loruk begging to be killed.

Комментарий от bbdk

While doing this on my hunter, I just couldn't get the damn thing to spawn. I tried hearthing back to my garrison and flying back, I tried relogging, I tried Broken Horn Village. Nothing worked. I harvested 700 lumber and nothing.Then just for the heck of it, because pets have broken my quests before, I dismissed my pet, a warp stalker, and the very next tree I chopped down spawned Loruk - In Broken Horn Village.If all else fails for you hunters, try dismissing your pet.

Комментарий от MotherOfDanbo

58,35

directly behind Firestarter Grash

Комментарий от jeannao

Well that's annoying. I just killed him thanks to your guys' tips, but there was nothing to loot.

Комментарий от dewey2k

Found him on first tree 61,21.

Комментарий от Unulia

Today I had luck with 60.1, 37.5. It's off to the side, so you can follow along the nearby ridge to avoid pulling most mobs. There was a ravager in front of the tree, which on a 98 pally isn't bad, but I caution any lower lvls or non mail/plate classes if soloing. I apologize if this coord is a repeat, I tried to skim through all the posts to make sure I didn't (Also to note, I noticed from this page it looks like the 60-61 latitude line is very popular).

Happy logging. :)

Комментарий от Xemperor

Wonder why most post their location of spawn, it got nothing to do with location, only RNG when cutting down tree´s.

I cut down around 20 small timbers, no spawnsFirst Timber (medium) i came across and the quest mob spawned directly.

So look for Timber (medium) and skip small timbers, if you dont actually need the wood.

Комментарий от Dad11

I found a medium size tree at 72.3 / 39.6, in Gorgrond.

Комментарий от dwgamer82

I will confirm that the area just NE of the Broken Horn Village is still good. I got him on the second medium tree I chopped. As an added tip to Alliance, you can use your shredder to fly up to the area from the beach so as to not get as close to the gates, though you still have to get dangerously close to the village to get the trees, but didn't have any problems aggroing anything accidentally. So, that should work.

Комментарий от nurseferatu

Also a note unless this is not obvious - this quest has NOTHING to do with upgrading your lumber mill. It rewards a toy for your toybox, some gold, and some xp if you are not at max.Totally safe to set this on the back burner and do it whenever. And no reason to do it more than once! Unless you are a glutton for punishment.

Комментарий от thulsadoom

Loruk spawned from a medium timber at 58,40.

The timber is north of the Everbloom Wilds flight path just past the hot springs containing the Brine Lashers. The springs are visible on the map and look like a small lake. You will have to clear one of the nearby wasps. A wandering lumbering ancient's path ends past the tree within aggro range. You have plenty of time to kill Loruk as the ancient meanders back to his starting point.

While waiting to see if it would respawn, I noticed 2 more timber spawned within sight directly to the north.

Hope this helps.

Комментарий от Takera

If you are like me and cut over a 100 small trees to get the quest mob to spawn. try flying around the everbloom wilds and look for a medium tree. Spawned on my first medium tree.

Комментарий от angelrod

I love Wowhead! and it's because of people like you! Thanks!

Комментарий от Gargler

Broken Village is possibly no longer viable in Patch 7.0.3 - it falls outside of the questing area and mousing over the Timbers spawning in that area on the map do not say that they will drop 0/1 Twig of Loruk.

I tried farming Medium Timbers there by cutting down the Small Timbers any time they appeared, but any Mediums that spawned did not cause the boss to spawn. I eventually gave up and used Aviana's Feather to fly back into the northeast quest zone and the first Medium Timber in that area yielded the boss.

Комментарий от discoqueenj

I can confirm that, indeed, you can get Loruk at Broken Horn Village even though it's not in the blue circle. I cut down small trees for over an hour waiting for a medium tree. I came on here and saw other people recommend BKV. As soon as I cut down trees there, he spawned.

ru.wowhead.com

Лорук Древний - НИП - World of Warcraft

Комментарии

Комментарий от hebz

Found him at the North-East bay above "Highland Pass"

Комментарий от Karadine

While on Наследие древних, Лорук Древний will spawn when harvesting any medium-size Timber in the area of Gorgrond. Everbloom Wilds and Broken Horn Village (level 100 areas) seems to have a high supply of that size.

Комментарий от Bikkin

Check out 64, 23.6 in Northern Gorgrond. There is an abundance of timber nodes up there.

Комментарий от shmoemoney

On the map, there are two blue areas that show where you can complete this quest. However, I could not find a single medium lumber in the bottom area. Stick to the top-right spot.

Комментарий от GratefulSteve

Found him at 69,42. Head up to the high ground and you can come right down on a tree, without any NPC's around.

Good luck!

Комментарий от slippycheeze

For TomTom and Paste convenience:

/way Gorgrond 54.4 45.4 Loruk the Ancient/way Gorgrond 54.4 45.6 Loruk the Ancient/way Gorgrond 57.4 34.4 Loruk the Ancient/way Gorgrond 58 36 Loruk the Ancient/way Gorgrond 58.2 40.2 Loruk the Ancient/way Gorgrond 59.6 19.8 Loruk the Ancient/way Gorgrond 60 37.4 Loruk the Ancient/way Gorgrond 60 37.6 Loruk the Ancient/way Gorgrond 60.6 20.8 Loruk the Ancient/way Gorgrond 61 25 Loruk the Ancient/way Gorgrond 62.8 23.6 Loruk the Ancient/way Gorgrond 63 35 Loruk the Ancient/way Gorgrond 65.4 24 Loruk the Ancient/way Gorgrond 69 42.4 Loruk the Ancient/way Gorgrond 71 30.8 Loruk the Ancient/way Gorgrond 71.2 42.8 Loruk the Ancient/way Gorgrond 72.2 39.4 Loruk the Ancient/way Gorgrond 72.2 39.6 Loruk the Ancient/way Gorgrond 72.8 35.6 Loruk the Ancient/way Gorgrond 73.4 41.2 Loruk the Ancient/way Gorgrond 73.6 41.2 Loruk the Ancient/cway

Комментарий от Supercell

I found my medium lumber directly in Broken Horn/Blackskull Village, directly east of the Blackrock Foundry, well northwest of the actual highlighted quest area. You got plenty of medium lumber, and without having to aggro so many level 100 trash packs.

In Shadowmoon Valley, the medium lumber is in Sorcerar's Rise (spelling), and is once again, outside of the quest highlighted areas.

Комментарий от lunaistelle

Got mine at 54.47, 34.36, Everbloom Wilds lvl 100 area.If you're in a group, works the same way as the others: everyone has to hit the guy to get the loot.

Комментарий от Tyrannia

Found at 61,25 today just by Broken Horn Village.

Комментарий от pl4yer1

got Loruk at /way gorgrond 61.1 25.

Комментарий от Diboah

I found him very close to flight patch Everbloom Overlook in Gorgrond, after being cutting timber for a while.

Комментарий от larona

/way Gorgrond 71 30.8 Loruk the Ancient

it took alot of running around

Комментарий от kikolin

After searching a lot I went up close to 60,20... In 60, 37 there was a tree I started chopping it but I felt something behind and fake death... It was Loruk. I saw him vanish in front of my eyes... Near, in a plateau I found him petrified, but it was unclickable... I was around for a while until the tree respawned in the very same localtion. Once again tried to chop it down... And Loruk appeared again. This time -not silly faking- I killed him.

Комментарий от babyduck76

Broken Horn Village has a lot of nodes and they respawn quickly. Only took me a few laps around for him to spawn.

Комментарий от joy01234

Okay I was in Broken Horn Village and there were small trees in the Forge and town hall looking places.

Комментарий от Draewind

When I first did this part of the quest, I thought this was h@#$. The Everbloom seemed to be the only place to get Древесина ... not SMALL Древесина or LARGE Древесина, but plain, normal, medium, Level 2 Древесина. This is what you need to chop down in order to spawn Лорук Древний. Gorgrond is full of Small and Large Древесина, with only one or two spots in the Everbloom (level 100 daily apexis quest area) where Level 2 Древесина spawns.

But there is an area on the north coast that is shown on the maps but isn't readily available. It is Broken Horn Village and the area EAST of Broken Horn Village is full of trees and many of them the Level 2 Древесина. Since Broken Horn Village is full of 100 Elites, if you are Alliance you cannot just walk in. You only need to get to the East of Broken Horn Village and there are no mobs at all ... just Древесина. So, if you are horde and can get to the summoning stone to Grimrail Depot (@ 55.8, 33.6), then you can follow the path northeast to Broken Horn Village. ---------------------------------------------------------If you are Alliance or Horde that cannot get to the Grimrail Depot Summoning Stone:

1. Horde and Alliance both can take the path out East (the one running on the north edge of Crimson Fen), or you can go through Crimson Fen to the open water.

2. Off the on the path north of Crimson Fen is a pathway down the cliff to the water.This path starts at (where the path brushes right along the cliff as it turns fairly sharply) and comes out in the water at (where you would take it to get up the cliff).

3. Whatever your water walking ability or mount, get on it and follow the coast north.

4. :

Alliance: There is a small beach area, and, as you face the cliff, there is a path going up to the timber @ .

Horde: Just go a little further, there is a marker post with a flame atop (@ 61.9, 19.7) it marking your path to Broken Horn Village.

5. Go there ... lots of Timber. Eventually Лорук Древний will spawn after collecting Level 2 Древесина and then you kill him, looting the Ветвь Лорука.---------------------------------------------------------If I had only known this earlier it would have saved me a lot of grief. But now the word is out, folks like me will use this place when they have characters that need timber but don't NEED to be played. It is a quick filler-up Timber supply.

Комментарий от IXxReApErxXI

I am wondering if Broken Horn Village was somehow hotfixed.

As of 1/3/2015 I have been in the village for about 1 hour. I have seen nothing but small timber spawn. I have gone from 14 to 128 timber using small timber only.

Edit: after leaving Broken Horn I found medium timber everywhere around the 72,35 area. I would highly recommend far eastern side of Everbloom.

Комментарий от airin1222

tree at 57,34

Комментарий от tidjin

Thanks for the heads-up! this is a great site.

Комментарий от Angko

Just killed Loruk just outside Broken Horn at 63,23. Scaled the mudslide next to the ocean and walked the cliffside to the outskirts of the village. One large timber and Loruk's medium timber were the only two trees spawned at the time.

Комментарий от GuiArashiro

Quick tip for everyone: If you start flying after you destroy the tree and the ancient appears, he will despawn.

Комментарий от Lieandra

The quest does not have the 'blue area bubble' for the mob in all attainable areas.

If you look at the map above (here on wowhead) it shows locations outside of the quest area. Please note that, as the blue area was full of small timber, and after a long time of chopping them, I came here, saw the path, and went there. 1st non small timber tree chopped spawned the mob.

Комментарий от Aethelthryth

Quite likely removed as of latest patch, as he is nowhere to be seen despite an extensive grid search of Gorgrond.

Комментарий от Matt47r

Just killed in Gorgond, 69.0 45.0.

Комментарий от ellesea

I couldn't find him anywhere in Beastwatch, Gorgrond but at soon as I reached Everbloom Wilds I found him straight away!

Комментарий от Bnkrll

Guh, this has taken me quite a while to complete!Finally found him at (61.11, 25.01).

This area is a level 100 Elite area, watch your back!

Комментарий от WokkaD

Try cutting a tree in the quest area. He attacked me when I cut a tree at 58,40.

Комментарий от xoxkristenkidd

Just in case anyone is having the same trouble as me.. This may or may not had something to do with my bad luck, but I was wandering around for about an hour or so looking for medium timber. Once I finally found some, up by Broken Horn Village, the timber wasn't making Loruk spawn. I had a Pepe in my head. As soon as I clicked him off my head, the next timber I went to spawned Loruk for me. Maybe a coincidence, but just in case it wasn't, I figured I'd put it here.

ru.wowhead.com

Улучшение лесопилки - Достижение - World of Warcraft

Комментарий от Ollbrix

Когда вы фармите Большие Деревья вас может атаковать НПС с 400к хп. Если победить таких 3 раза, у вас откроется последовать эпического качества, которого можно засунуть на лесопилку

Комментарий от LUI21

Возникла проблемка на квесте Наследие древних,чтобы получить этот квест нужно УБИТЬ МОБА Окаменевший древний отмечается на мини-карте как обычное дерево,с него упадет квест итем Фолиант из коры и только после этого идем рубить средние деревья.

Комментарий от UnKind

как вообще взять эти квесты? у меня в гарнизоне эти мобы квесты не дают, подскажите по конкретнее плиз.

Комментарий от Choi1

Подскажите как получитт задиние "Минус один"?сделал "Наследие древних", но еще не сделал 75 заказов, может чтоб получить кв нужно взять 75 заказов?

Комментарий от kisasoft

После получения достижения просто ПОКУПАЕТЕ чертеж там где и все в своем гарнизонеЛесопилка, уровень 3

Комментарий от endorphinua

Данное достижение открывает чертеж лесопилки 3го уровня.Сделать его достаточно просто. Для начала сделайте на лесопилке 75 заказов (дело времени).Далее необходимо выполнить 2 задания:
  • Минус один
  • Наследие древних

Далее о задания постараюсь разложить все по полочкам.

Минус один (опишу только для Альянса, для Орды почти аналогично)

Чтобы получить данное задание необходимо наличие у вас в гарнизоне лесопилки. Далее находим Упавшее дерево. Оно находится на одной из точек в локациях:

  • Горгронд
  • Награнд
  • Пики Арака
  • Таладор
  • Долина Призрачной Луны

Коды для Tom-Tom

Таладор:

/way 54.3, 56.2/way 70.1, 54.1/way 73.0, 28.0/way 59.1, 29.9

Горгронд:/way 55.0, 70.0

Долина Призрачной луны:/way 61.5 63.1/way 47.0, 74.0

Награнд:/way 56.6, 70.0

Пики Арака/way 48.0, 69.0

Как только вы находите данное дерево вы просто нажимаете на его. Прибегает ваш дровосек и спасает NPC Вэлдон Баров. Который собственно и дает вам задание на убийства своего брата Алексий Баров.

Наследие древних

Для получения данного задания необходимо получить предмет Фолиант из коры. Получить его можно убив NPC Окаменевший древний. Найти его можно в локациях:

  • Горгронд
  • Таладор
  • Пики Арака
  • Награнд

Коды для TomTom

Горгронд:/way 70.6, 25.6/way 73.4, 39.4/way 61.8, 32.2/way 57.6, 43.2/way 50.6, 42.0/way 41.6, 37.6/way 49.0, 50.0/way 53.0, 65.4/way 41.4, 76.6/way 43.6, 92.6

Таладор:

/way 51.2, 30.0/way 52.0, 48.8/way 36.6, 69.6/way 46.8, 85.0/way 57.0, 79.6

Пики арака:

/way 37.4, 30.6/way 35.8, 47.8/way 56.2, 76.0/way 64.0, 59.2/way 65.4, 46.2

Награнд:

/way 65.6, 9.0/way 42.2, 26.0/way 41.0, 59.4/way 73.0, 62.0/way 85.8, 30.0

Как только вы получаете данное задание необходимо убить 4 NPC (для получения предметов необходимых для выполнения квеста):

NPC появляются при попытке спилить среднее дерево в определенной области (в задании показано в какой)

По получению всех предметов возвращаемся в гарнизон (Лесопилку) и завершаем задание.

Как только все условия выполнены получаем ачивку и радостно бежим покупать чертеж лесопилки 3 уровня.

Комментарий от Tranex

Подскажите чтобы выполнить Наследие древних какой нужен лвл лесопилки?

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Наследие Ледоруба - Задание - World of Warcraft

Комментарий от varenne

Legacy of the Icebreaker is a part of the Воин Class Hall campaign And here is related quests:All artifacts quests here in one place : Славная кампания

Комментарий от chimera

Heroic leap to the mobs channeling the wind and kill them.

Комментарий от cautious

Be wary when you first make the grand leap down from Skyhold. In my experience about 10% of the time the flames do not envelop you and you free fall to your death instead of landing gloriously. Good idea to have a Goblin Glider Kit ready just in case as it does allow you to survive in the event of a glitch.

Комментарий от Aurleis1

Video Guide: https://www.youtube.com/watch?v=4Lr0nQUVhDo

1. Наследие Ледоруба (Scenario)• Accept the quest, Наследие Ледоруба, from Один at coords 58.6, 84.0 (Небесная Цитадель).• Travel north to coords 59.0, 26.6.• Speak with, and follow Хрутнир when you are ready to travel to Shield's Rest, in Штормхейм.

Stage 1 - The Sealed Tomb• After landing, follow Хрутнир toward the Tomb, to 84.8, 8.2, defeating the mobs of Грохочущий мертвец, on the way.

Stage 2 - The Disturbance• Defeat Пиллик• You will be changing positions each time Пиллик casts Отступаем!

Stage 3 - Crypt Crawl• Enter the Tomb of the Old Kings at 83.8, 9.5.• Fight Рейлар Буревестник, shortly after entering.• Interrupt Потрескивающие молнии.• Neutralize the Шаровая буря as you enter the tomb, but use caution as they will revive, casting Кольцо бури in about 10-15 seconds.• Make your way along the "windy" corridor to 58.3, 53.8, • Defeat the Призрачный заклинатель ветров on the sides of the "windy" corridor, as well as at the end.• After killing the third, and final, Призрачный заклинатель ветров, continue to the passage at 53.0, 57.2.• Use your Героический бросок on the Шаровая буря, at the door.

Stage 4 - The Confrontation• After the cut-scene, enter the doorway ahead and follow Хрутнир inside. • Speak with Хрутнир when you are ready to proceed.• Магнар Ледоруб will jump down and attack. Defend Хрутнир, by tanking Магнар Ледоруб, and any of his soldiers that approach.• Sidestep when he attacks with Пента-удар• Move away when he casts Вихрь клинков.

Stage 5 - The Greatest Warrior• Defeat first the Призрачный заклинатель ветров, that blocks your path to Магнар Ледоруб, and then defeat Magnar.• After defeating him, Магнар Ледоруб will finally be ready to listen to reason, and will move on to the Halls of Valor.• Prior to departing, he will leave you his shield.

Stage 6 - Armaments of the Black Wyrm (Final Stage)• Collect the Панцирь Хранителя Земли, located at coords 50.0, 81.7, to claim your artifact weapon.• After obtaining the artifact, Панцирь Хранителя Земли, step onto Odyn's portal (located where the artifact weapon was), and use your Прыжок в Небесную Цитадель ability (extra action button).• Once at Небесная Цитадель, travel south to the Great Mead Hall at 58.6, 84.0, and turn in the quest to Один.

Комментарий от NouvelleVoix

Just a funny note: somehow, after defeating Magnar I managed to Heroic Leap through the left staircase, where I plummeted into an endless void under the level before getting disconnected (twice!). Thankfully, after my second relog I found myself teleported back to the entrance of the tomb.

Комментарий от Boxofbeer

This is a scenario to obtain Панцирь Хранителя Земли - protection warrior artefact weapon.To start the scenario talk with Hruthnir. Scenario has 6 stages:
  1. Find the entrance to the Magnar's Tomb. Just follow the path down.
  2. As you come closer, there imps spawn and you have to slay Пиллик
  3. When entered inside the Tomb, use Heroic leap or charge to reach mobs that channel wind that blocks your way. When found the door to Magnar, use heroic throw onto lightning spheres.
  4. Speak with Hruthnir to start the fight. During it you have to defend him. If die, dont worry, Magnar doesnt reset his hp. Also Hruthnir cant die too.
  5. When Magnar jumps up, slay mobs that block your way by wind or wait until Hruthnir does. Then defeat Magnar.
  6. Take Панцирь Хранителя Земли and get back to Odyn.
Наследие Ледоруба - https://www.youtube.com/watch?v=svtJiYa_Gaw

Комментарий от Cheesecaker

Make sure you don't talk to Хрутнир in Небесная Цитадель while you're mounted (if you've unlocked Legion flying). I ended up in Shield's Rest, but I was flying above the normal landing point. Хрутнир wouldn't talk to me, none of the Грохочущий мертвец spawned along the path, and Пиллик ignored me. I had to leave the scenario, which teleported me back to Skyhold (still mounted, even though I unmounted and ran all around Shield's Rest before "leaving"). Dismounted, spoke to Hruthnir, and everything worked properly.

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Лесопилка - Строение - World of Warcraft

Комментарий от Beetle01

This is one of the buildings that will be introduced with the Garrison in Warlords of Draenor expansion pack. This is the first level of 3, with 2 upgrades available.

This will very useful for all players, and has the following abilities for each level:Level 1: Generates a daily shipment of Material, but the Mill can store at most one shipment at a time. New shipments are only produced if free storage space is available.Level 2: Now stores up to two shipments of Material.Level 3: Unlocks Specializations, and Material capacity increases to a maximum of four daily shipments.This can only be placed on a medium lot.

Other buildings that can be placed on a medium lot include:Таверна "Зашедшая Луна" / Таверна "Ледяные скалы" Уровень 1Хлев Уровень 3Торговая лавка Уровень 1

Комментарий от Maelchav

Do we know what good "Material" is? Is it used to upgrade buildings in the garrison? Or is it used for crafting professions? Can it be bought and sold with other players?

Looking forward to learning more about this system!

Комментарий от lycanhero7

It doesn't really make sence for a Night Elf wanting to construct this considering the lore O.o

The Night Elfs always had trouble with cuting trees like in ashenvale, but have no problem with a lumber mill :p (And yes I know it's because of gameplay reasons)

Комментарий от Cosmonaut99

There is a cap in place of 250 timber that you can hold at any one time.

At level 3, the 21 daily work order limit will use (10 x 21) 210 timber per day.e.g. You can barely store more than 1.2 days supply at any one time.

So, in effect this is broadly a daily quest, (without directly calling it that).

Комментарий от Draewind

Lumber may be stored in the "Reagent" tab at the bank. You may not have more than 250 lumber at a time. You may notice that lumber does not automatically get stored at the bank when you hit the "Store All Reagents" button. This is because lumber in the bank may not be used to begin work orders.

LUMBER IN THE BANK MAY NOT BE USED TO BEGIN WORK ORDERS.

I had 250 in the bank and was wondering why I could no longer start work orders. I knew why I couldn't collect any more, so I went to the bank and threw 10 away and still I was unable to start a work order. Finally I too the lumber into my bag an hit the button to store all reagents and the enchanting items went to the bank but the lumber did not. I then kept it in my bag and went to the lumber mill where I could start work orders again... now that it was in my bags and not the bank.

Комментарий от yuriken

I am unable to assign a follower at the level 2 Lumber Mill. It appears the level 3 version is required. This is unfortunate, as I have already gained Вэлдон Баров / Алексий Баров and would like to see his benefit at the mill. I wanted to add the comment here as it isn't clear from other comments nor from the game's UI/tooltips at what point the ability to add a follower is available to this building. It appears you have to wait until level 3.

Комментарий от Danhoil

There is a nice place to farm timber for this building at 60.3, 22.7 in Gorgrond. Where you can find 6-8 timber next to each other they are small and normal sized timber trees you can rake in 50 timber logs easy, less than 5mins.

Also a bug i've noticed when farming timber if you try to mark a tree while another is already in progress it wont work and you'll loose the logs you would of gotten so wait until you see the +xx Timber before marking another.

Комментарий от Thrope

EDIT: (6.1 patch updates)•Lumber Mill no longer requires Garrison Resources to build or upgrade, simply a larger gold investment.Making much of this post obsolete.•Standard work orders now award 30 Garrison Resource (up from 20).•Phylarch's racial still increases production 50%, so a level 3 lumber mill w/ follower (Phylarch) assigned will get you 45 resources every 4 hours/work order/10 lumber.

All lumber mills should now net 180 resources daily, regardless of size (270 w/ follower--almost double your cache). With no GR investment, build & upgrade as your heart desires. Information still pertinent after this change from the post below is NOT small, for easy skimming.

The lumber mill is designed to be a temporary building, enabling you to more quickly build your garrison and all buildings to level 3. All reagents which can be purchased with garrison resources can be obtained in better ways, making the mill fairly useless once you have all plots complete. However, be sure to have 1k resources on hand when you trade out your lumber mill, so you'll have enough to fully upgrade your new medium building.

A level 1 lumber mill may produce 120 resources per day, paying for its cost of 100 resources in a single day.At level 2, 3.3 days of production will pay for its total cost of 400 resources, and you'll continue producing 120 resources per day.

At level 3, you'll initially produce the same number of resources, and will cover the total cost of 1k resources in 8.3 days. Farming large trees will eventually get you the follower Phylarch the Evergreen, increasing production by 50%. If you do this quickly enough(*) the additional 5 days which a level 3 lumber mill requires to pay for its upgrade can be paid in only 3.3 days, for a total of 6.7 days' production to fully cover a level 3 lumber mill. All production after this first week is "profit", to the tune of 180 garrison resources daily. This production will fully build & upgrade a small building in 2.5 days, a medium building in 5.6 days, or a large building in 12.5 days. (The new production w/ Phylarch will build & upgrade these buildings in 2/3 the time.) (* - "If you do this quickly enough" probably will not be on your 1st toon, as the achievement required for the level 3 blueprint will take 12.5 days from when your mill is first built. But it is a meta achievement, so your alts can help speed this up.)

What does this mean to you? The earlier you build & begin using a lumber mill, the more benefit you receive. As your garrison grows, so too does the cost of installing a new lumber mill vs. the benefit you will receive from it. As long as all buildings in your garrison won't be complete within the week, and you have an empty medium plot, a lumber mill offers you a noticeable benefit. If your garrison is closer to completion, installing a new lumber mill becomes more cost than benefit. If you're a completionist and wish to build & upgrade every building available, only to raze it & replace it with the next, then a lumber mill is your best friend.

For comparison, a trading post can get you 180 resources per day (for a different and very tangible cost), missions can bring in about the same (possibly more with good RNG, higher follower item levels, and followers with the Scavenger trait easily hired via the Inn/Tavern), and doing nothing but clicking your cache will get you 144 resources daily. Using all other venues possible, including killing rares, can net you over 500 resources per day with a little work. A lumber mill could initially raise this income to 700. If you haven't completed Draenor questing, you could get much, much more by doing so.

Many variables are present, but I'd say as a general rule of thumb, upgrading your main garrison building to level 3 is the decision point. Building & upgrading a lumber mill on your new medium plot at this point should save you a couple days in the long run. Building later than this is probably more cost than benefit, though this is dependent on your current garrison configuration and plans for the future. Building a lumber mill as soon as possible is much better. If you want the most bang for your buck after upgrading your main garrison building to level 3, simply build a level 1 lumber mill & don't upgrade it.

Note: If you are a heavy PvPer on a realm w/ a good PvP population in Ashran, the gladiator's sanctum can offer huge rewards (250 resources per nemesis quest). As it's the same size plot, it's something to consider before building your lumber mill. If you regularly run PvP raids and net thousands of kills daily, the gladiator's sanctum could prove extremely lucrative and will gear you up as well.

Комментарий от Dona4

The Lumber Mill is blatantly an Assassins' Den. Just look at that 'pine' icon on the front!

Комментарий от Hopelesshobo

WARNING: Do not harvest lumber then proceed to jump off a cliff. Doing so can cause you to be too far away from the tree, and cause you to not receive the lumber from the tree.

With all that said, I have not noticed not getting the lumber when running away on a mount (Even using the Talbruk in Nagrand)

Комментарий от geekygirlish

I think Brokenhorn Village is Blizz's apology to the horde for lumber mills. There are literally no trees in Frostridge to get lumber from, while Shadowmoon Valley is abundant with trees. So gathering timber is really difficult at lower levels if you are horde.

However, Brokenhorn Village, if no one has been already, is your one stop shopping for timber! As horde you can go in and saw away without being bothered. Loads of trees of all sizes, the ancient can spout from a tree there for the lumbermill q. There's even a tree growing in a building! As Ally, there are a lot of mobs around so it would be tricky.

It's a pain to get to the first time as it isn't even on the map. I discovered you don't have to run around the Iron Depot by water, or leap off the mountains at Everbloom. Take the lower FP in Everbloom, and head up the path to the left where all the burning bodies are. Go past the ogre on the way to Grimrail and then go up the dirt path to the right just past him.

Happy chopping!

Комментарий от Bogdanov89

My first character went for a Lumber Mill in his garrison as soon as possible, and was really rich with Garrison resources.

My second character took something else (not the Lumber Mill) and was absolutely STARVED for garrison resources.

I highly recommend getting a fast lumber mill (level 2 as soon as possible) so you can spend all the garrison resources you want.

Комментарий от UkeRocket

Please note that you CAN outrange your woodcutters if you fly off fast enough from the tree you just cut down. This will cause you to never receive the wood. I'm not sure what the range is, but it seemed to be about 100 yards perhaps.

In order to avoid this (short of doing nothing until it's plunked into your inventory), I recommend either riding away on the ground, or flying straight up and surveying your next target before flying off. Both methods will allow your woodcutter enough time to place the lumber in your inventory.

Related: Timber takes longer to cut and inventory than small timber, while large timber seems to take longer than timber. Because of this, you pretty much can gun it right off for small timber, but large timber, you must wait a few seconds before moving off.

Tested with 430% flying speed.

Комментарий от Kukkaspoika

I just want to chime in for Patch 7.3.

For anyone like me who was really lazy with their Garisson in WoD or didn't really play that expansion and came back in Legion, a level 3 Lumber Mill is an awesome thing to have for about 2 weeks. You can get to level 2 just by buying the plans, and it takes barely any time to get the achievement to build level 3.

Flying around Nagrand (best place) and grabbing all of the trees and combing the whole area will get you about 500 Timber in under 10 minutes. If you have a level 3 Storehouse (which you should) and a level 3 Lumber Mill you can drop 36 work orders (360 Timber) straight into it. With Phylarch the Evergreen you'll get 45 Garisson resources per 10 Timber which is a huge amount. So after 5 days and all 36 orders have been completed you'll have 1620 extra Garisson resources + 720 from your Cache (provided you cleaned it out before it got to 500).

This is more than enough Garisson resources to do anything for a very long time, including completely swapping out a lot of buildings. I didn't manage my Garrison much in WoD except for dropping in to grab the cache resources every few days. When I started playing properly in Legion I had about 8000 resources saved up. I spent most of this upgrading all of the buildings I wanted to level 3 and the Shipyard but I lost all of my resources in the process. Just the Lumber Mill + Cache made me over 5000 resources again in 10 of casual play. More than enough to spend a lot of weeks worth of using the Shipyard and running Missions for Gold and other stuff.

Then I just smashed the Lumber Mill and built the Gladiator's Sanctum. The Barn is useless as of Legion unless you want to collect the recipes, the Inn is useless if you get all of the epic Followers and teach them the traits you want anyway. I do quite a bit of world PvP and I wanted the PvP achievements and 50% reduced damage when under 30% health for world PvP in Draenor and the Gladiator Tournament is also pretty cool. So that plus the Trading Post for the rep gain and Auction house means I don't have to fly to Warspear, Ashran any more to Bank or use the Auction House.

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Наследие мастеров (ч. I) - Предмет

Комментарий от Aliok

Quoted from Ferlion over at ScrollsOfLore.com.edited to fix a tag

The Council of Six Daggers

The pages within contain the story of the six master warlock trainers who unlocked the secrets of the most destructive forces to ever threaten Azeroth.

This rare alliance resulted in the new magics which were unleashed to all Warlock sects after The Cataclysm.

In the wake of The Cataclysm, the rising tensions between The Horde and Alliance have driven the greatest heroes of Azeroth to train for war. Warriors have readied their war banners. The Death Knights of Acherus have learned to control the Undead and it is even said the mages are researching ways to undo time itself.

Word of these new threats compelled the Warlocks to action. Convening in shadows, a council of six fought about what must be done to ensure the supremacy of their order, after several nights of blame, bickering, and signed beareds, the human Warlock Kanrethad spoke out:

" The relentless darkness which bathed Azeroth has been pushed back. Cho'Gall is slain and the remnants of the Twilight's Hammer cult have been scattered. Ragnaros is defeated and his armies forced back into the Firelands. Deathwing lies torn apart and his twilight drakes obliterated. However, the powers they commanded are not so easily forgotten... powers untapped and ripe for the taking."

"In fact, among us now stands several who have faced their power firsthand," he said, pointing at a hooded figure across the room. A deep, sinister laugh echoed through the room as his hood burst into flames and burned away to reveal the orc enchanted, Ritssyn.

"It is true, pink skin, I was there when the Firelord was vanquished. The intensity of his flame was unlike anything you can imagine." The burning glow of Ritssyn's eyes cast eerie shadows over his burn-scarred face and thick-tusked grin.

"Untrue," spat a sharp, feminine voice, Shinfel. A Blood Elf adorned with sharp spikes of twilight elementium glared across the table. "Until you've been a prisoner within your own mind you know nothing of horror." Shinfel's blood had been corrupted during the fight with Cho'gall and her arms were now covered in black marks left behind by the corruption that had erupted from her skin. The experience had only served to increase the intensity of her sadism. Shinfel continued, "Even the Firelord's flames were overshadowed by the raw chaos unleashed by the Destroyer." She paused a moment and glanced to a Worgen who remained eerily silent. Zinnin had been present when Deathing was unmade and had not spoken a word since. Zinnin's eyes narrowed for a moment, then snarled at Ritssyn.

Kanrethad stood up from the table and took a deep breath. "This is exactly why we are here. I have no love for any of you, but we each bore witness to pieces of even greater power. Imagine - if we fused the molten fury of the Firelands with the unstoppable chaos of Deathwing, even the powers of the Burning Legion could not hold a candle to our flames!"

Ritssyn kicked his boots upon the table and snickered. "And just who would do this? You?" he spat. "I think not. You haven't been seen in battle since the siege of the Black Temple. If it weren't for having shared the secrets of Illidan's transformation with this council, I would kill you just for having the audacity of summoning me."

Kanrethad's lips pursed for a moment, but he relaxed and continued. "No, the scope of this task exceeds the capabilities of any single member here. I propose this council split into pairs. Ritssyn and Zinnin would lead a group into Sulfuras. Similarly, Shinfel and Zelfrax would hunt down the remaining members of the Twilight's Hammer cult and ... persuade them to share what they learned."

A pock-faced Gnome applauded with mirthful glee. Kanrethad continued, "Then we return... one year from now and take the results of our expeditions back to our own sects. More powerful than we would have been alone."

Ritssyn frowned as he saw the greed drown out in the Human's words dance across the council's faces, "And what would keep us from simply killing our partner in their sleep once it was a success?"

Kanrethad's brow furrowed and he growled, "Which is why we swear that if any member of this council breaks the contract and fails to return or returns alone, the others shall strike them down and banish their soul forever. We either succeed together or die alone."

Ritssyn knew at that moment there was no turning back. To decline was to invite his own death, and Kanrethad had seen to that already. He could defeat the human single-handedly, but against all five? No. Not now... but after learning the secrets of the destroyer that Zinnin held...

"Fine. I can play along with your fool's errand. But first I must know, where will you and that miserable Forsaken Jubeka be going?"

"Me?" spoke Kanrethad with a wicked grin, "Why, I'm returning... to Outland."

Комментарий от JohnnyFive

The book is located in multiple places near most Warlock class trainers. A couple easy to find locations for the book are in the Warlock tent in the Cleft of Shadow in Orgrimmar (on the right), and inside the Slaughtered Lamb in Stormwind (on a table to the left in the basement).

Additionally, 'The Council of Six Daggers' have since changed their name to 'The Council of the Black Harvest.' No other changes have been made to the text.

Комментарий от LordVarbaro

I'm sure as the green fire and Outland (Jubeka +Kanrethad scenario) Дневник Джубеки is the "Demonology" storyline, the other two, Ritsynn and Zinnin in Sulfuron Keep destruction part and Shinfel ( who faced Cho'gall) + Zelfrax will be the affliction story part.

Комментарий от MarcusMaximi

But, is it safe to delete once you've moved onto searching for soulstones?

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Гайд по средним строениям Гарнизона в Warlords of Draenor

В этом гайде мы подробно рассматриваем средние строения гарнизона. Он  включает в себя скриншоты, информацию о способах получения чертежей и многое другое.

Вот лишь некоторые интересные факты, связанные со средними строениями:

Рекомендуем ознакомиться с Нашими гайдами по Гарнизону в WoW: Warlords of Draenor:

 

1 Обзор строений

Постройки будут предоставлять вам различные бонусы — к примеру, дополнительные реагенты для профессии или ресурсы для прокачки гарнизона.

  • Существует три типа построек — малые, средние и большие. Малые постройки имеют прямое отношение к профессиям, средние увеличивают эффективность использования гарнизона, а большие улучшают способности соратников.
  • Выбирать постройки нужно с умом, поскольку свободного места в гарнизоне гораздо меньше, чем доступных вариантов.
  • Повышая уровень постройки, вы получаете больше бонусов.
  • Кроме того, вы сможете получить новые чертежи.

Вы сможете составить детальный план своего гарнизона, воспользовавшись калькулятором.

2 Средние строения

Средние строения предоставляют различные бонусы, в зависимости от вашего стиля игры. Кроме того, с ними связаны всякие интересные достижения.

На втором уровне гарнизона вы сможете возвести одну среднюю постройку, на третьем — две.

Выполнив Больше участков, вы получите все чертежи средних строений первого уровня. Прокачивая некоторые строения, вы получите соответствующие достижения (указаны ниже). Кроме того, вы сможете выставить аванпосты и прокачать их (на бета-серверах эта функция пока не реализована).

3 Святилище гладиатора

Святилище гладиатора связано с пвп-аспектом игры. С помощью этой постройки вы сможете получить много званий и достижений!

  • Уровень 1: Повышает скорость восстановления ресурсов на Дреноре, когда вы находитесь вне боя и вне помещений, а также позволяет собирать переломанные кости побежденных противников (необходимые для получения трофея покорителя).
  • Позволяет не получать урон при падении с большой высоты и использовать подводное дыхание в открытых зонах Дренора. Также открывает цепочку заданий «Заклятый враг», в ходе которой вам будет необходимо убивать вражеских игроков определенной расы.
  • Если в одной из открытых зон Дренора уровень здоровья игрока падает ниже 35%, то получаемый игроком урон уменьшается на 50%. Открывает доступ к гладиаторским боям в Колизее Верховного Молота.

Переломанные кости будут автоматически попадать в вашу сумку при убийстве игроков противоположной фракции. За каждое убийство вы получите 3-6 костей. Для выполнения Полководец Дренора потребуется 50 костей.

Для выполнения Собиратель костей и получения Чертежи гарнизона: святилище гладиатора, уровень 3 потребуется 4000 костей.

Начиная квест Возмездие, вам придется выбрать одну расу и сосредоточиться на ней (соответствующая фигура будет в огне). Расу сменить нельзя. Единожды выбрав ее, вы должны будете достичь своей цели.

Выполняя заказы, вы сможете получить пвп-экипировку (изначально 620 уровня, в пвп скалируется до 675 в пвп).

3.1 Достижения и звания

Полководец Дренора дает звание Полководец Дренора. Для этого требуется убить по 500 игроков, принадлежащих к различным расам.

Убийство 500 игроков каждой расы также дает уникальное звание:

3.2 Колизей Верховного Молота

Для того чтобы попасть в колизей, вам потребуется прокачать святилище до третьего уровня. Колизей во многом похож на арену ярмарки Новолуния или арену Гурубаши в Тернистой долине.

За победу вы получите Последние из нас и звание Владычица войны или Владыка войны.

Кроме того, победитель получает безделушку Флаг победы полководца.

Флаг победы полководца

4 Таверна "Зашедшая Луна"

  • Уровень 1: Ежедневно в вашей таверне будет появляться посетитель, который предложит вам задание в подземелье, за выполнение которого вы сможете получить щедрую награду.
  • Уровень 2: Каждую неделю вербует случайно выбранных соратников. Вы можете указать их предпочтительные особенности и способности.
  • Открывает доступ к особо прибыльным заданиям, связанным с охотой за сокровищами.

Командир, дается за выполнение различных квестов в подземельях. Получив достижение, вы сможете купить Чертежи гарнизона: таверна "Зашедшая Луна", уровень 3. В этом достижении предусмотрено несколько шагов, связанных с наймом меньшего числа соратников.

Прокачав гостиницу до третьего уровня, вы сможете выполнять специальные миссии, связанные с поиском сокровищ. Интерфейс игры пока не отображает эти миссии, однако вы можете найти полный список в тут.

4.1 Квесты в подземельях

НПЦ, известные нам по предыдущим дополнениям, предлагают квесты на прохождение подземелий с ценными наградами.

Квесты в подземельях Квесты в подземельях
Награды
4.2 Ежедневные квесты в подземельях

Некоторые НПЦ дадут вам дополнительные задания:

4.3 Выбор соратников в гостинице

В гостинице второго уровня вы сможете нанять сораников:

  • [The Headhunter's Harvest] обучит вас искусству найма первого соратника. Вы сможете выбрать для него особенность или способность.
  • В дальнейшем вы сможете улучшить особенности соратников (чтобы они, к примеру, получали бонусы от построек или сокращали время на выполнение миссий).
  • В настоящее время способности изменять нельзя.
  • Вы сможете нанимать одного соратника в неделю.
  • Полный список соратников.

5 Лесопилка

  • Позволяет помечать небольшие деревья, чтобы получать древесину. Полученную древесину можно использовать для выполнения заказов в обмен на ресурсы гарнизона.
  • Позволяет помечать средние деревья, чтобы получать дополнительную древесину.
  • Позволяет помечать большие деревья, чтобы получать еще больше древесины.

Лесопилка

Первый квест — Рубка леса для чайников, в награду вас обучат способности Лесозаготовка. Следующий квест — Деревянный доход, соберите 10 Древесина для выполнения первого заказа.

Деревья будут отображаться на карте в виде желтых точек и подсвечиваться при наведении.

Улучшение лесопилки позволит получить Чертежи гарнизона: лесопилка, уровень 3. Для выполнения достижение потребуется завершить 75 заказов, а также квесты Минус один и Наследие древних.

5.1 Достижения и звания

Существует целая серия достижений, связанных с рубкой деревьев.

5.2 Безделушки и соратники

Существует две квестовые цепочки с интересными наградами: Минус один и Наследие древних.

  • Фолиант из коры падает с Окаменевший древний, которых можно найти в определенных местах Дренора, помечены на карте желтыми точками. Фолинты начинают квест Наследие древних.
  • Наследие древних — убей четырех уникальных древних и забрать части их тел. Древние спавнятся во время рубки деревьев второго уровня (среднего размера).
  • В награду вы получите Маска древокиллера — безделушку, которая превращает игрока в дерево в зависимости от локации, в которой он находится. Всего 6 уникальных моделей.

Разыскивая древесину в Горгронде, вы можете наткнуться на одного из братьев Баровых, придавленного деревом — Расцвет и падение "Баров Индастриз": Вэлдон Баров или [The Rise and Fall of Barov Industries: Alexi Barov]. Согласно рассказу братьев, они пытались помириться, но попытки окончились неудачно:

«Братья снова объединились», — сказал он.«Мир, полный неслыханных сокровищ, которые только и ждут, чтобы мы их забрали», — сказал он.«Богатство, которое превосходит все ожидания», — сказал он,а затем уронил на меня огромное бревно.«Руководить Баров Индастриз может только один из нас», — сказал он.

По крайне мере, здесь мы достигли понимания.

В награду вы получите соратника Вэлдон Баров / Алексий Баров. Вернувшись в гарнизон, вы получите квест на убийство другого брата: Минус один. Продолжая рубить небольшие деревья, вы в конечном итоге обнаружите его в окружении слуг.

В награду вы получите Колокол дровосеков рода Баровых, который призывает дровосеков, некоторые из них где-то потеряли свои рубашки.

Дополнительный соратник — Филарх Вечнозеленый. Поручив ему работу на лесопилке, вы будете получать дополнительную древесину с каждого заказа (Вечнозеленый). Вы сможете нанять Филарх Вечнозеленый, имея лесопилку третьего уровня и вырубая деревья. Он появится несколько раз и в конечном итоге станет к вам дружелюбным.

6 Торговая лавка

Торговая лавка – это центр торговли между жителями гарнизона и обитателями Дренора.

  • Уровень 1: Позволяет обменивать предметы для ремесел на ресурсы для гарнизона и наоборот.
  • Уровень 2: Позволяет получить доступ к аукциону. Также открывает доступ к фракциям защитников Ша’тар или клана Веселого Черепа.
  • Уровень 3: Ускоряет набор репутации на Дреноре на 20%.

Чертежи гарнизона: торговая лавка, уровень 3 можно получить, выполнив Дикие друзья и достигнув препознесения с тремя фракциями Дренора.

6.1 Материалы для профессий и аукцион

Торговая лавка позволяет обменивать Ресурсы гарнизона на траву, Роскошный мех, мясо, рыбу, руду, Дренорская пыль или Сырая шкура зверя. Доступ к товарам у торговца можно получить после выполнения несложного квеста [Tricks of the Trade] (разбудить его, предложив чашку кофе). У некоторых торговцев цены ниже, чем у других. Если сделка кажется вам невыгодной, наведайтесь к торговцу попозже.

На полу лавки второго уровня вы найдете [Ancient Trading Mechanism], который нужно починить, чтобы выполнить квест [Auctioning for Parts].

  • Модуль чародейного кристалла (рейды): Оправа чародейного кристалла, Проводник для чародейного кристалла,Усилитель для чародейного кристалла, Фокусирующая линза для чародейного кристалла
  • Модуль управления аукционом (подземелья): Карта памяти аукциона, Соединительный клапан аукциона, Установщик АДДОНа аукциона
  • Универсальный языковой модуль (Ашран): Универсальный языковой компенсатор, Универсальный языковой фильтр,Универсальное языковое хранилище
  • Модуль суперохлаждения (Долина Призрачной Луны, Таладор, Награнд): Терморегулятор суперохлаждения, Тепловые трубы суперохлаждения, Охладитель суперохлаждения, Насос суперохлаждения
  • Модуль цикличной силовой установки (Хребет Ледяного Огня, Горгронд, Шпили Арака): Трансформатор цикличной силовой установки, Корпус цикличной силовой установки, Стойка цикличной силовой установки, Контроллер цикличной силовой установки
6.2 Фракции Защита Ша’тари и Клан Веселого Черепа

Торговая лавка позволяет получить доступ к фракциям Защита Ша’тари и Клан Веселого Черепа. В последних версиях в игру были добавлены тематические предметы для трансмогрификации, связанные с этими фракциями.

Для Альянса это особый латный БоА-сет:

особый латный БоА-сет

Для Орды это шлемы в виде черепов:

Интенданты фракций продают и другие предметы:

  • Защита Ша’тари: Кристалл умыкания души, Детеныш ската Пустоты, Контракт: воздаятельница Гелуун, Бронированный железнобивень, Гербовая накидка защитников Ша'тар, Медальон стража Ша'тар, Ша'тарский оберег, Эликсир Ша'тар
  • Клан Веселого Черепа: Счастливый череп веселья, Костяная оса, Контракт: Смехокость, Гербовая накидка клана Веселого Черепа, Закованный в броню боевой волк, Маниакальная гримаса, Тотем щекотки, Эликсир клана Веселого Черепа

7 Хлев

В хлеву обитают пойманные животные – источник кожи, меха и мяса для гарнизона.

  • Уровень 1: Позволяет ловить копытней, элекков, волков и талбуков, чтобы получать кожу и мех, используемые кожевниками и портными.
  • Уровень 2: Позволяет ловить вепрей и речных чудищ, чтобы получить сырое мясо, необходимое для приготовления самой лучшей еды.
  • Уровень 3: Позволяет ловить элитных зверей и добывать дикую кровь, необходимую для изготовления эпических предметов (оружия и брони).

Вы сможете получить чертежи хлева третьего уровня, выполнив достижение Искусный зверолов (25 заказов). В хлеву третьего уровня можно найти [Pygmy Cow].

7.1 Ловушки

Поймав животных определенного типа, вы сможете получить различные материалы:

Инструкции по использованию:«Выбираешь одну из ловушек, что лежат рядом со мной. Затем отправляешься на одно ил лучших пастбищ в округе — в Награнд. Там пасутся копытни, элекки и талбуки. Один из них как раз тебя ждет.

Сразись со зверем, а когда он ослабеет, замани его в ловушку. Будь осторожен, ты и сам можешь в нее попасть!

После тебе останется только подождать, пока мы сделаем свою работу, и ты получишь свое мясо, кожу и мех. Вид зверя определяет тип материалов, которые ты получишь. Копытни — лучший источник кожи, с талбуков добывается отличный мех, а мясо элекков не сравнится ни с чем!»

Источник

www.allmmorpg.ru


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